Systems: Difference between revisions
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===Blush of Life=== | ===Blush of Life=== | ||
Appear human for a night with heart beat, body temperature and breath. Can consume food without vomiting for an hour. (pg. 218) | Appear human for a night with heart beat, body temperature and breath. Can consume food without vomiting for an hour. (pg. 218) 1 turn to complete. | ||
===Blood Surge=== | ===Blood Surge=== | ||
Use a rouse check to add dice to any attribute pool for a single roll. | Use a rouse check to add dice to any attribute pool for a single roll. Free action. | ||
===Vampiric Mending=== | ===Vampiric Mending=== | ||
Spend blood to heal based on your Mend Amount. | Spend blood to heal based on your Mend Amount. Free action. | ||
===Win at a cost=== | |||
If you have successes but fail a roll, can choose to win at a cost. You achieve your goal, but something happens to make things worse for you anyway: you take damage, attract unfriendly (and powerful) notice, lose something you value, etc. | |||
===Rerolls=== | |||
May spend 1pt of willpower to re-roll up to 3 regular dice on any skill or attribute roll. | |||
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Revision as of 05:24, 21 March 2019
<yambe:breadcrumb>Main_Page|Main Page</yambe:breadcrumb>
Actions
Blush of Life
Appear human for a night with heart beat, body temperature and breath. Can consume food without vomiting for an hour. (pg. 218) 1 turn to complete.
Blood Surge
Use a rouse check to add dice to any attribute pool for a single roll. Free action.
Vampiric Mending
Spend blood to heal based on your Mend Amount. Free action.
Win at a cost
If you have successes but fail a roll, can choose to win at a cost. You achieve your goal, but something happens to make things worse for you anyway: you take damage, attract unfriendly (and powerful) notice, lose something you value, etc.
Rerolls
May spend 1pt of willpower to re-roll up to 3 regular dice on any skill or attribute roll.